Game Design w/ Unity

2021 Game Jam – Maris Stella-Themed Platformer

Team 1 – Project Marist

Team 2 – Parasite Termite

Team 3 – Quest for Knowledge

Team 4 – Late for School

Requirements:

  • Maris Stella elements (background, platform tiles, game objects)
  • Interactive Game Objects/Components (moving platforms, mushrooms, jump pads, etc)
    • At least one object utilizing Jiggler Script
    • At least one own C# Scripted object (mushroom, etc)
  • Thematic Audio elements
  • Thematic Sprites/Animation (Player or NPC)
  • (Optional) Thematic use of Particle System (rain, fire, etc)
  • (Optional) Thematic use of Particles (Throw/Shoot)
  • Thematic Objective(s) for Player (Game Ending – winning & losing)

Game Judging

Resources & References

C# Self-Study

https://www.w3schools.com/cs/cs_intro.asp
https://www.w3schools.com/cs/cs_exercises.asp

19 May – eCCA – Collaboration Setup
30 June – eCCA – Audio Assets
2 July – eCCA – Tilesheet 2D Animation
7 July – eCCA (No formal lesson, just game work)
9 July – eCCA – Particle System (Rain)
14 July – eCCA – Projectiles
16 July – eCCA – Objectives & Smarter Enemies
21 July – eCCA – Coding Objectives: End Location & Collecting Tokens
28 July – eCCA – Start & End Screens

FileShare

Discord Servers

Archive – 2020/21